Guild Classes

Guild Battles employ the same Character Classes you have available during monster battles. Your level is the same for both kinds of classes, so if you have gained Level 3 Rogue in Monster battles you are already Level 3 Rogue in Guild Battles and class experience you gain via Guild Battles levels up your character class in the same way as monster battles do.

For Arena 3, the class you have selected on your Guild settings will be your class for the duration of the entire Arena. Thus, if you've signed up for that please make sure your preferred class is active before 12pm Pacific Time on January 5th. You can change your class as usual for regular Guild Battles (which are still active during the Arena).

Class Abilities do not activate if you are stunned (0 health). For one day during Arena 3 (Jan 17), CastleAge made it so that class abilities only activated when you had 200hp or more. Due to user feedback, they reverted this change to the mechanics, but may consider something similar again.

Class Name Guild Skill Special Abilities Related Generals
nm_class_warrior.jpg Warrior Level 1: When healthy, bonus +3 Att /+3 Def figured into fight outcome
Level 2: When healthy, bonus +6 Att /+6 Def figured into fight outcome
Level 3: When healthy, bonus +10 Att /+10 Def figured into fight outcome
Whirlwind, Shout, Leadership Ameron
nm_class_rogue.jpg Rogue Level 1: When healthy, +30 Damage to opponent upon victory
Level 2: When healthy, +60 Damage to opponent upon victory
Level 3: When healthy, +100 Damage to opponent upon victory
Evade, Ambush, Backstab Deshara,
Raziel The Silent
nm_class_mage.jpg Mage Level 1, 2, 3: When healthy, +10 Damage to all opponents
in the same attacked tower upon victory
Polymorph, Magic Barrier, Mana Shield Zurran
nm_class_cleric.jpg Cleric Level 1, 2, 3: When healthy, +10 Health to all healthy allies
in the same tower upon victory
Heal, Dispel, Cleanse Elaida

All classes can use the Resistance and Might special abilities. Deianira works with any character class.

Currently, you may equip a given Character Class with one special ability. This may be swapped at any time, even during Guild Battles. There are six slots on the special ability assignment page, and you can increase the number of slots you have by leveling up each of your Character Classes to Level 4. See Class Abilities for a full explanation of these abilities.

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