Monster Class

With the launch of Bahamut, Castle Age introduced the concept of of "class" to monster battles. It has since been expanded with two more player classes and you can now "level up" your classes as you use them in battle.

When you enter a battle with one of these major monsters, you must choose one of the classes to use in that particular battle. During the battle, one player class will be considered "active". This will change over time, specifically at 4- and 8-hour increments. While active, that class either receives a bonus or has a task to perform, using an action that takes Energy. All classes can strike the monster with an attack using Stamina.

These are some of the first examples of battles use Classes:
Bahamut - Warrior, Rogue, Mage, Cleric
Azriel - Warrior, Rogue, Mage, Cleric
War of the Red Plains - Warrior, Rogue, Mage, Cleric
Alpha Bahamut - Warrior, Rogue, Mage, Cleric, Warlock, Ranger
Alpha Mephistopheles - Warrior, Rogue, Mage, Cleric, Warlock, Ranger
Gehenna - Warrior, Rogue, Mage, Cleric, Warlock, Ranger
Lion's Rebellion - Warrior, Rogue, Mage, Cleric, Warlock, Ranger

Classes, their abilities, and their active event:

Class Name Ability Event Description Guild Skill
nm_class_warrior.jpg Warrior Strengthen Each use of the ability increases the maximum party strength, and does a minor heal. Regardless of the success of any fight, adds +3 Att /+3 Def for the duration of the guild battle.
nm_class_rogue.jpg Rogue Cripple Fill the "cripple" bar to prevent monster from healing On successful fight, deals additional damage
nm_class_mage.jpg Mage Deflect Fill the "deflect" bar to prevent monster from doing massive damage to the party On successful fight, damages all opponents in the same tower
nm_class_cleric.jpg Cleric Heal Heals a large amount of party strength On success, heals all allies in the same tower
nm_class_warlock.jpg Warlock Heal
Deflect
Can perform Heal at any time
Can perform Deflect when that is the active event
n/a
nm_class_ranger.jpg Ranger Strengthen
Cripple
Can perform Strengthen at any time
Can perform Cripple when that is the active event
n/a

When you successfully complete a battle with a particular class, your activity points are added to the "level points" of that class. Gaining sufficient points in a particular class levels that class up, providing bonus attack when using that class. The current maximum level is 4.

Level 2 +5 attack against next-gen monsters and in guild battles
Level 3 +10 attack against next-gen monsters and in guild battles
Level 4 one additional Special Ability slot for guild battles
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