
Alpha Vincent is a monster available for Guild battle. It is a harder version of the Vincent guild monster. This plays out like a regular guild battle, and the monsters do not attack your party. Unlike PVP guild battles, you must defeat all of the opponents in the time allotted to claim victory. Like regular monster battles, your victory earns you loot based on your activity. The activity points you earn also go towards your guild's "monster points" tally.
Time limit: 168 hours (7 days)
Level 500 - Rogue
Alpha Vincent health: 3 Million HP appx. (may vary depending on size of the summoning Guild).
Minor Monsters
Skeleton Knight - Level 140 - Warrior - 5100 HP
Greater Werewolf - Level 150 - Rogue - 4700 HP
Succubus Queen - Level 155 - Cleric - 4200 HP
Vampire Lord - Level 160 - Mage - 4300 HP
Siege Weapons:
Weapon | Required to summon | Damage |
---|---|---|
Catapult | 30 clicks | 6,375 dmg |
Ballista | 60 clicks | 11,475 dmg |
Fire Catapult | 90 clicks | 15,300 dmg |
Phoenix | 120 clicks | 19125 dmg |
Legendary Loot:
Vincents Soul
Bloodwell Pendant
Volcanic Ruby
Volcanic Topaz
Volcanic Sapphire
Volcanic Emerald
Flame Invoker
Epic Loot:
Exsanguinator
Bloodlord Plate
Swarm of Darkness
Gladiator
Orc Champion
Rare Loot:
Crimson Cloak
Skeleton Knight
Greater Werewolf
Mark of the Empire
Zenarean Bow
Arcanist
Hellkite Minion